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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-10)

A system is byte-addressable and uses 48-bit virtual addresses; the theoretical size of its virtual address space is A 1

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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-9)

A CPU has a 32-bit address bus and is byte-addressable; ignoring reserved regions, the theoretical maximum directly addressable memory space

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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-8)

In a system bus, if the address bus is 16-bit wide, the maximum number of unique memory addresses it can

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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-7)

In the instruction cycle, which step typically places the fetched instruction into the instruction register for further processing A Execute

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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-6)

In a computer’s functional units, which unit is directly responsible for holding currently executing program code and active data for

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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-5)

In basic architecture, which unit mainly stores the operating system files and user documents permanently even after shutdown A CPU

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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-4)

In basic computer organization, which unit mainly translates internal binary results into human-readable form on devices A Output unit B

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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-3)

In a typical desktop computer, which part mainly coordinates data exchange between CPU, memory, and devices using buses A Motherboard

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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-2)

During the instruction cycle, which step generally reads the next instruction from memory into the CPU A Decode stage B

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February 27, 2026 Study Clue

Chapter 4: Computer Organization and Architecture (Set-1)

In a basic computer system, which unit converts user actions into machine-readable data for processing A Output unit B Memory

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