Chapter 28: Linear Programming Problems (Set-2)

In an LPP, the objective function must be

A Quadratic expression
B Linear expression
C Trigonometric form
D Exponential form

A linear constraint in two variables graphs as a

A Circle arc
B Parabola curve
C Straight line
D Spiral curve

For an LPP, constraints must be

A Linear relations
B Random choices
C Nonlinear equations
D Trig identities

A feasible solution must satisfy

A Objective only
B One constraint
C All constraints
D No constraint

Non-negativity condition means variables are

A Always integers
B Always equal
C Always fractions
D Not negative

In graphical method, the common shaded area is the

A Feasible region
B Objective region
C Random region
D Profit region

A bounded feasible region means it is

A Infinite area
B Empty area
C Finite area
D Curved area

A solution is infeasible when it

A Maximizes objective
B Violates constraint
C Lies on vertex
D Has zero slack

For maximization, iso-profit lines move toward

A Increasing Z
B Decreasing Z
C Zero slope
D Same point

For minimization, iso-cost lines move toward

A Increasing Z
B Random Z
C Fixed Z
D Decreasing Z

The boundary of a ≤ constraint is drawn using

A Parallel lines
B Curved line
C Equality line
D Dotted circle

A point on the boundary line of a constraint

A May be feasible
B Always infeasible
C Always optimal
D Always excluded

The half-plane method is used for

A Differentiation
B Integration rules
C Matrix inverse
D Inequality plotting

When a constraint is redundant, removing it

A Empties region
B Makes unbounded
C Changes nothing
D Flips shading

If constraints produce no common overlap, the feasible set is

A Triangular
B Empty
C Rectangular
D Circular

In a two-variable LPP, the feasible region is generally

A Spherical region
B Elliptic region
C Polygonal region
D Random region

Corner points are also called

A Vertices
B Radii
C Foci
D Tangents

A vertex is found by solving

A Two inequalities
B Two derivatives
C Two integrals
D Two equalities

In corner-point method, you must

A Ignore feasibility
B Skip vertices
C Check feasibility
D Use midpoints

If two vertices give same best Z, the LPP has

A Alternate optimum
B No optimum
C Infeasible region
D Redundant objective

A common sign for “at most” in constraints is

A ≥ sign
B ≤ sign
C = sign
D ± sign

A common sign for “at least” in constraints is

A ≤ sign
B = sign
C ≠ sign
D ≥ sign

Objective coefficients are often interpreted as

A Vertex per unit
B Slope per unit
C Profit per unit
D Constraint per unit

For Z = 3x + 2y, coefficient of y is

A 2
B 3
C 5
D 1

A feasible solution in graphical method is a point

A On any line
B In shaded overlap
C Outside all lines
D On axes only

The objective line touches feasible region at optimum in

A Random contact point
B First quadrant only
C Last contact point
D Any interior point

When objective keeps improving without limit, maximum is

A Zero always
B At origin
C At midpoint
D Not defined

If all constraints are satisfied but objective not best, the point is

A Optimal only
B Infeasible
C Feasible only
D Redundant

The feasible region of linear inequalities is always

A Convex set
B Concave set
C Circular set
D Disconnected always

A line segment between two feasible points lies

A Outside region
B Inside region
C On circle only
D On axes only

In standardization, converting ≥ to ≤ often involves

A Add same number
B Take square root
C Multiply by -1
D Add intercept

The main purpose of plotting constraints is to

A Identify feasible set
B Find derivatives
C Solve triangles
D Compute averages

A typical production LPP decides

A Angles to measure
B Units to produce
C Curves to draw
D Roots to find

The graphical method needs constraints in

A Four variables
B Many variables
C Two variables
D Complex variables

A point is checked for feasibility by

A Differentiating function
B Integrating function
C Factoring polynomial
D Substituting values

A constraint line divides the plane into

A Many circles
B Four triangles
C Two half-planes
D One region

If Z is constant, the objective graph is a

A Family of lines
B Family of circles
C Family of parabolas
D Family of ellipses

When a constraint is binding, its slack is

A Maximum
B Negative
C Infinite
D Zero

A non-binding ≤ constraint has slack

A Exactly zero
B Positive
C Always negative
D Always infinite

“Feasible corner points” are important because

A Curves occur there
B Derivatives vanish
C Optimum occurs there
D Integrals vanish

In a graph, non-negativity constraints restrict region to

A First quadrant
B Second quadrant
C Third quadrant
D Fourth quadrant

If the feasible region is nonempty and bounded, and the objective function is linear, where does an optimal value occur (if it exists)?

A At origin only
B At any interior
C Always on axis
D At a vertex

A constraint with “≤” generally means

A Lower limit
B Upper limit
C Equal demand
D Random demand

A constraint with “≥” generally means

A Maximum capacity
B No requirement
C Minimum requirement
D Random selection

In an LPP, all coefficients are assumed

A Known constants
B Changing daily
C Random variables
D Unknown slopes

The corner point method is mainly used to

A Find derivative zero
B Find curve center
C Find optimal vertex
D Find area only

A “feasible polygon” is formed by

A Adding circles
B Rotating axes
C Factoring lines
D Intersecting half-planes

If a constraint line is wrongly shaded, it mainly affects

A Objective slope
B Feasible region
C Variable names
D Coefficients size

Infeasible LPP means

A Many feasible points
B Unique optimum
C No feasible point
D Infinite optimum

The simplex method is used mainly for

A More variables
B Two variables
C One variable
D Zero variables

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